Tuesday, April 12, 2011

spider factors

  • Intro screen: Game title







  • The   name    of   my   game  is   spider  factors.
    .Team Introduction: Give the names and roles of all team members (no last names)
    The   names   are  Louis.



  • Audience: Who are you designing your game for, and why?







  • For   6th  and   5th  graders   because   I   think   it   wouid   be   fun  for    them.



  • Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? He  \   she


  •   They   will   learn about  factors .




  • Learning Goal: What will the player learn by playing this game?  They   will   learn about  factors .









  • Fun Factor: What makes your game fun for the player?




  • It   makes   you  try    it   again.





  • Smart Factor: What does your game teach? What can someone learn by playing it?It   teaches   factors   of   36. 









  • Style Factor: What kind of graphic/animation style will you use? What kind of sounds? Graphics   are   cartonish   and   not   that   colurful.









  • Originality Factor: What makes your game special and unique? Why will it sell? I   think   im   the   only   one   doing  it   on   spiders.







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