Tuesday, November 12, 2013

paper prototype

   When I was making a paper prototype the ideas were literally jumping off my brain into my paper it was really fun for me to make it.I really like my paper prototype it is creatively  ingenuous in my opinion i'm sorry if I sound to boast-full but I really think my city is going to  be great.When I was thinking about my game idea everything was very unclear but thanks to my paper prototype the idea is becoming clearer.Also thanks to my paper prototype it will  be faster to work on Unity. In conclusion my paper prototype will help me a lot in making my game.

Thursday, November 7, 2013

Plan game scene

Well my plan for the game is that for my boundary instead of using natural boundary's like mountains, hills, and trenches I will use a wall that surrounds my whole scene this will work as my boundary. There will also be a lot of things inside the wall which  would be the city. Some of the things would be house complexes, buildings, gyms, and McDonald's. For my hidden objects they will be cleverly hidden throughout my game scene so that it  will be hard for the characters to find them. Some of the hidden objects I will use include would be banana, strawberries, broccoli, almonds brown rice, and carrots 

Monday, November 4, 2013

choose learning topic

  The topic I chose for my hidden object game was how to prevent obesity.Even thought I know a lot of people are choosing this for their topic in my opinion I just think obesity should be addressed more in the United States of America.In addition to this what is going to make my game different from others is it will focus on the educational factor not the fun factor.Now don't get me wrong the game will still be fun I will just focus on the educational part a little bit more.In conclusion the reason I chose how to prevent obesity for my hidden object game was because I wanted to teach people how to prevent obesity in their family. 

Monday, February 25, 2013

paper prototype

Our game idea or our concept is to show people that bats are cool and that they should learn more about them.when we were imagining our game  our ideas weren't very different all it took was a couple of minutes to decide on our game idea.we also choosed our own roles i'm the producer and artist Calvin is the programmer and Yohan is a artist and scene designer .Once we were done with choosing our roles we started researching our topic  by finding interesting facts about bats like what they eat and what they do and where they live. We got our info from Bat Conservation,Bat conservation and management,and Bat Conservation International we now the info from these websites are legit because they specialize in saving bats.Now impact wise we do not think people will get offended with our game because we wont have any gour or violence on it.The way our game is going to work is in the first level which is the cave level you will be a baby bat and you are trying to find your mom so she can feed you. In level 2 which is the forest level you  will be an adolescent bat trying to get out of the forest so you can get to the congress bridge. now the third level you will have to play to find out and when we've been working in flash we have learned that watching videos helps us out the most. Finale now me personally i think the hardest curriculum topic is making an interactive mini game because it took the most coding  and i had the most challenges in that topic. 

Tuesday, January 8, 2013

austin nonprofits

https://wildlife-rescue.org/-wild life rescue was founded in 1977 in Sanantonio. What wild life rescue does is rescue animals in need and rehabilitates them and when they're done rehabilitating them they release them back into nature. they also help in the community they help people get  raccoon and aposoms out of there homes and when they get them out of the house they release them back to nature away from civilization .

http://www.activelifehq.org/our-mission-the point of active life is to keep a healthy norm and prevent obesity and diabetes for kids. They're mission is to make healthy the norm.

http://boneshaker.org/- bone shaker's purpose is to  inspire kids toward daily physical activity,and encourage them to lead others to persue  helthier lifestiles 


http://afpyc.org/-AFPYC's mission is to en hance early child hood education for economicly disadvantaged  childreen throught direct learning experiences.



http://www.austinkids.org/About-Us.aspx- austin children museum's mission is to innovate  learning experiences for children and family that equipt and inspire the next generation of creative problem solvers.